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10/26/2020 10:00 AM Online

Open House for Prospective Students

ISAW's open house for prospective doctoral students will take place online. Registration is required; click through for the registration link. Zoom information will be provided via confirmation email to registered participants. The event will include an opportunity to meet the ISAW faculty; an information session about our academic program; a Q&A session with current students; and sessions on archaeology, digital humanities, exhibitions, and the library at ISAW.
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10/29/2020 05:00 PM Online

How Global Was the Early Medieval World?

An Exploration of Worldwide Connections 500-1000 CE

Erik Hermans

This lecture will take place online. Registration is required, click through for the registration link. Zoom information will be provided via confirmation email to registered participants. This talk introduces the connections between early medieval societies that have previously been studied in isolation. From Oceania to Europe and beyond, it transcends conventional disciplinary boundaries and synthesizes parallel historiographical narratives.
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11/11/2020 11:00 AM Online
Photo of game dice of various colors on a topographical site plan.

DAY 1: Re-Rolling the Past: Representations and Reinterpretations of Antiquity in Analog and Digital Games

Online Conference organized by Gabriel Mckee (ISAW Library) and Daniela Wolin (Yale University & ISAW Research Affiliate)

This multi-day conference will take place online on November 11th, 12th, and 13th. Registration is required; click through for the registration link. Zoom information will be provided via confirmation email to registered participants. Analog and digital games (e.g. video, role play, board, card, pedagogical, and alternative games) are platforms for modeling and experiencing events in fantastic, modern, or historical settings. When devising games based on ancient historical and archaeological contexts, an informed and critical approach is essential, lest games perpetuate problematic narratives or provide inaccurate representations of the past. “Rerolling the Past” builds off of the recent increase in academic studies of games to show how games can serve as a fruitful avenue for communicating information about the ancient world.
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11/12/2020 11:00 AM Online
Photo of game dice of various colors on a topographical site plan.

DAY 2: Re-Rolling the Past: Representations and Reinterpretations of Antiquity in Analog and Digital Games

Online Conference organized by Gabriel Mckee (ISAW Library) and Daniela Wolin (Yale University & ISAW Research Affiliate)

This multi-day conference will take place online on November 11th, 12th, and 13th. Registration is required; click through for the registration link. Zoom information will be provided via confirmation email to registered participants. Analog and digital games (e.g. video, role play, board, card, pedagogical, and alternative games) are platforms for modeling and experiencing events in fantastic, modern, or historical settings. When devising games based on ancient historical and archaeological contexts, an informed and critical approach is essential, lest games perpetuate problematic narratives or provide inaccurate representations of the past. “Rerolling the Past” builds off of the recent increase in academic studies of games to show how games can serve as a fruitful avenue for communicating information about the ancient world.
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11/13/2020 11:00 AM Online
Photo of game dice of various colors on a topographical site plan.

DAY 3: Re-Rolling the Past: Representations and Reinterpretations of Antiquity in Analog and Digital Games

Online Conference organized by Gabriel Mckee (ISAW Library) and Daniela Wolin (Yale University & ISAW Research Affiliate)

This multi-day conference will take place online on November 11th, 12th, and 13th. Registration is required; click through for the registration link. Zoom information will be provided via confirmation email to registered participants. Analog and digital games (e.g. video, role play, board, card, pedagogical, and alternative games) are platforms for modeling and experiencing events in fantastic, modern, or historical settings. When devising games based on ancient historical and archaeological contexts, an informed and critical approach is essential, lest games perpetuate problematic narratives or provide inaccurate representations of the past. “Rerolling the Past” builds off of the recent increase in academic studies of games to show how games can serve as a fruitful avenue for communicating information about the ancient world.
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11/19/2020 01:00 PM Online

Rethinking Societal Collapse:

New Evidence from the Hittite Case

Sarah Adcock

This lecture will take place online. Registration is required; click through for the registration link. Zoom information will be provided via confirmation email to registered participants. What does it mean to say a society has collapsed? Who is affected, and how do they respond to changing circumstances? In this lecture, these questions are addressed using new archaeological evidence from the collapse of the Hittite empire in ancient Turkey, part of a massive regional collapse that affected much of the Eastern Mediterranean at the end of the Late Bronze Age, ca. 1200 BCE.
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12/10/2020 01:00 PM Online

Origin and Cultural Embedment of the “Stepped Monuments” of Central Anatolia

Lorenzo d'Alfonso

This lecture will take place online. Registration is required, click through for the registration link. Zoom information will be provided via confirmation email to registered participants.
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