BEGIN:VCALENDAR
PRODID:-//AT Content Types//AT Event//EN
VERSION:1.0
BEGIN:VEVENT
DTSTART:20200327T130000Z
DTEND:20200327T210000Z
DCREATED:20200310T175825Z
UID:ATEvent-ebb68a7b4dda461786789a3db1544fa9
SEQUENCE:0
LAST-MODIFIED:20200310T175921Z
SUMMARY:CANCELLED: Re-Rolling the Past: Representations and Reinterpretations of Antiquity in Analog and Digital Games
DESCRIPTION:Note: This event has been CANCELLED. We apologize for any 
 inconvenience. Analog and digital games (e.g.\, video\, role play\, bo
 ard\, card\, pedagogical\, and alternative games) are platforms for mo
 deling and experiencing events in fantastic\, modern\, or historical s
 ettings. When devising games based on ancient\, historical\, and archa
 eological contexts\, an informed and critical approach is essential\, 
 lest games perpetuate problematic narratives or provide inaccurate rep
 resentations of the past. “Rerolling the Past” builds off of the r
 ecent increase in academic studies of games to show how games can serv
 e as a fruitful avenue for communicating information about the ancient
  world. This conference will bring together historians\, archaeologist
 s\, scholars of gaming\, and game designers to discuss three intersect
 ing themes: archaeology in/of games\; pedagogy and games\; and critica
 l approaches to game design. We hope to acknowledge and address common
  issues and challenges that cut across disciplinary divides and envisa
 ge how increased collaborative initiatives can be developed in the fut
 ure.
LOCATION:ISAW Lecture Hall
PRIORITY:3
TRANSP:0
END:VEVENT
END:VCALENDAR
